Video Projection Mapping in 3D Space (VPM3D v3.0) teaches video projection mapping techniques for the creation of large-scale digital video artworks and installations. Students will learn advanced video projection mapping techniques using software and hardware while exploring innovative artistic approaches to 3D space.
Students are expected to have working competency with applications including: Adobe Photoshop, Illustrator and non-linear video editing applications such as Adobe Premiere, After Effects, and/or Final Cut Pro. 3D software including Maya, Blender, and Cinema 4D are helpful for content and pre-visualization, but not required to learn projection mapping. Students with backgrounds in digital video, motion graphics, 3D, animation, illustration, design, and interactive media are strongly encouraged to apply!
G. Craig Hobbs
Yannick Jacquet’s process of visual creation draws on structural elements as disparate as the architecture of the Centre Pompidou-Metz and a Ravel string quartet His installation Mécaniques Discursives is something of an artist's manifesto: a step in the dark. sonar, alarms, and radio frequencies resonate in the shifting glow of vectorial impulses and cut-out silhouettes that reference pop culture.